Showing posts with label Entertainment. Show all posts
Showing posts with label Entertainment. Show all posts

Thursday, October 4, 2018

The Guilty Pleasure of Lowbrow Art

People often like to differentiate between highbrow art and lowbrow art and look down on the latter. But is it really that low? Doesn't it have an important function in our lives? Do we really have to feel ashamed for enjoying it?

Many highbrow individuals enjoy lowbrow art as some kind of "guilty pleasure".

Having a master's degree in literature, I often feel obliged to adore highbrow art. Which I often do. Yet what I sometimes also adore is lowbrow art, even though I agree with all those critics saying it's garbage.

And I know I'm not alone. There are many fans of Fifty Shades of Grey who are intelligent, highly educated people, perfectly aware of all its flaws. But they enjoy the series nonetheless. As some kind of guilty pleasure.

So if lowbrow art does find fans among people who typically aren't supposed to like it - Is it still lowbrow art?

Thursday, June 7, 2018

Blackwashing Is Racist Too

Whitewashing is just simply weird, ridiculous, racist and unnecessary. So … let's turn the tables and make justice by "blackwashing"? Well, I'm afraid that it's a horrible and extremely racist idea: Because blackwashing means denying racism.

Who else wants to see big-budget movies and TV shows about exciting events like the Haitian Revolution?

Racism is a horrible thing. I believe this is something we can all agree on. Yet racism is also part of our history. And part of the history of art as well. One might think that in 2018 it should be in the past. Yet, apparently, it isn't.

The Ridiculousness of Whitewashing


Sadly, such things as "whitewashing" still exist. This term is used in various contexts, but in general it means: replacing coloured people with white people. When a white person is cast for the role of a coloured person in a movie it's whitewashing. When a character's race is changed from coloured to white it's whitewashing. When the creators don't seem to have the guts to make a character fully coloured and give him or her one white parent (so that the character is not too coloured) it's whitewashing as well.

Thursday, May 3, 2018

What Is Artistic Success?

There isn't only one way to be successful as an artist. Even though making a living through one's art and getting praise seems like a universal ideal, it is not. So what is your definition of artistic success? Here are some thoughts ...

Chaliapin was an extremely successful opera singer. And for a reason!
He indeed was very talented and had a beautiful voice.

There are artists and artists. Some are considered successful, but in reality are unhappy. Some are unknown, but happy. Some can pay their bills from what they earn. Some don't earn anything. Some dream of worldwide fame, but never get it. Some don't even think about getting famous, but they get "discovered". Some have talent, others not really. Some love their art, others think it's never good enough.

Thursday, April 5, 2018

Clichés and Stereotypes in Art

Usually clichés and stereotypes are considered bad. They can even deprive an artwork of its artistic value. But what are they actually and are they really as bad as many people think?

Both clichés and stereotypes put our world in order, categorizing everything and everyone.

When I first started writing I unknowingly used many clichés and stereotypes. That's actually part of what defines a beginner: Someone who is yet inexperienced doesn't know what has already been there and may fall for some false beliefs.

The next stage of my development was avoiding clichés and stereotype at all cost and praising works by others that did it as well, regardless of their actual artistic value.

Now I believe that clichés and stereotypes are neither good nor bad. They're merely tools and it's up to the artist to decide how to use them (no matter if it's about writing, painting, music or even game design).

So ... What are they and how to use them? Here are my two cents on the topic.

Thursday, March 1, 2018

The Portrayal of Men in Media

What our culture defines as masculine hurts: If a man fails at being that perfect, invincible hero, he's a loser. Shouldn't we creative people help finding new heroes and role models?

A "real" man is the shining hero, the dragon slayer who never wavers,
always able to overcome even the hardest difficulties. This needs to change.

It is very common nowadays to see women as the misrepresented gender. And I can't argue with that. Being a woman myself, I do perceive issues with the portrayal of women in media.

However, having an egalitarian mindset, I can't look past the simple fact that patriarchy suppresses both genders. In different ways, yes, but both genders suffer. And while much has changed for women in the past decades little was done for men.

No, Men Do Not Have the Same Rights


Sure, the portrayal of women in media is still far from ideal. But we do talk about the issue. Much. We have a discussion. And sometimes we even have shitstorms.

But as for men ... With the old ideals being questioned nobody seems to even know what it means to be a man anymore. As a woman, you can choose how to live your life when it comes to career and family. On paper, men can choose, too. While in truth ...

Thursday, February 1, 2018

Good and Evil in Stories

Interesting, complex characters aren't "grey", since grey is still only a mixture of black and white. Good characters have colour. And for that storytellers need to shift more towards an alternative worldview ...

The very idea that there is only one true god expresses that
there is only one right way to think and to live and everything else is bad and linked to evil forces.

One advice storytellers often hear is not to make their characters black or white but grey. Everybody seems to be fed up with shiny, good, pretty heroes fighting evil queens, overlords and their ugly henchmen. So the advice is to put both good and evil into one's own characters, to blend black and white into various shades of grey. This, people say, turns two-dimensional characters into complex three-dimensional characters.

However, what people often forget is that grey is, still, a mixture of black and white. It technically isn't even a colour. "Grey" is still a symptom of a two-dimensional, even deeply religious worldview.

Good, Evil and Religion


I'm not quite sure when this binary perception of the world first was created, but there's no denying that monotheistic religions eagerly make use of it. The very idea that there is only one true god expresses that there is only one right way to think and to live and everything else is bad and linked to evil forces.

Thursday, November 9, 2017

Should Artists Create for Financial Success?

Modern technology makes it possible to calculate what you have to do if you want to be financially successful as an artist. But wouldn't following those calculations kill art and turn it into faceless, commercial crap?

Selling well and quality aren't opposites, but it's good that not every artwork is a bestseller.

A book doesn't become a bestseller by coincidence. This is result of Jodie Archer and Matthew L. Jockers' research, summarized in their book The Bestseller Code: Anatomy of the Blockbuster Novel. The software they developed for analyzing novels has read about 5000 books, both bestsellers as well as non-bestsellers. It took a closer look at things like topic, sentiment, writing style, characters and so on and noticed some specific patterns that are found in bestsellers.

Thursday, October 26, 2017

Does Fan Service Destroy an Artwork?

There are different kinds of fan service, from using elements you think your fans will love to allowing your audience to participate in the art creation process. But doesn't fan service destroy an artwork?

Sometimes artists turn into magic fairies and fulfill their audience's wishes.

If you want your art to be seen by a large audience, you need marketing. Marketing means understanding and acting according to your audience's desires. And one very special form of marketing is fan service ...

Thursday, May 4, 2017

Does Specialization Kill Creativity?

Sometimes artists we admire don't seem to move forward. They're good at what they do, but they don't seem to evolve. May they be trapped in their respective field? And is it bad for creativity?

The multipotentialite Leonardo da Vinci would have had quite some trouble in our era.

I've followed quite a few artists so far. I enjoyed their books, their music, their paintings, their movies, their jewellery designs ... And even though their art still amazes me, with time, I stopped following some of them. - Why? Because their art bored me.

Thursday, March 23, 2017

Perceiving Art in Circles - An Autobiography of Being a Fan

Sometimes we love an artwork so much that it impacts our whole life. I'm a passionate fan of Tolkien's The Lord of the Rings and the person I am now is the result of re-reading the books and re-watching the movies over and over for about 20 years ...

Some artworks give us guidance throughout our whole life.

Some artworks stick with us throughout our whole life. We keep re-reading, re-watching and re-playing them over and over again while our friends and family just roll their eyes and wonder when we'll finally be fed up with them. But, sadly for these people, this never happens.

For me, The Lord of the Rings by J.R.R. Tolkien is this kind of artwork. After my parents introduced me to its prequel The Hobbit at the age of five and I forced them to read it to me over and over again they decided it was time for the great trilogy. I was only seven years old back then. And little did I know that this novel would be one of the greatest influences in my life.

Childish Fascination


My first experience with LotR was an adventure. I completely immersed myself in the world of Middle-earth, I was really scared when the Hobbits were buried alive in the Barrow-Downs, I participated in their every step, and I developed a childish crush on Merry.

Thursday, February 23, 2017

Art Is Propaganda - Part II: Art and Democracy

Art has always been a tool for influencing people's thinking. What does such propaganda look like? Is it really bad? And can there even be art without propaganda? In Part II we discuss propaganda in democratic systems.

Every nation is built on propaganda.

Two weeks ago we discussed Soviet propaganda. The examples mentioned in that article contradict the famous ideal that art should be "free". And this is when I have to ask: What means "free"? As already mentioned, there's always an ideological context.

Growing up in Germany, I did believe that in a "free" country there is also "free" art. When I grew older and more experienced I realized that "free" art is nonexistent. As a multilingual and multicultural person I just kept noticing differences in artworks from different countries and their links to certain ideologies.

Thursday, February 9, 2017

Art Is Propaganda - Part I: Art and Soviet Ideology

Art has always been a tool for influencing people's thinking. What does such propaganda look like? Is it really bad? And can there even be art without propaganda? In Part I we take a look at some examples from the Soviet Union.

Propaganda? - Definitely! But also a piece of art.

No matter what your opinion is - as soon as you express it there will always be someone saying you've been brainwashed by somebody's propaganda. This is just how the mind of a modern homo sapiens works:
"I have a very good reason to believe what I believe, so everyone who believes something else is wrong."
We all consider ourselves intelligent and sincerely believe that our own opinion is based on facts. The funny thing is, however, that a truly intelligent and critically thinking person would rather say:
"I know that I know nothing."
Let's be honest: Throughout all of human history people tried to influence each other and developed some well-functioning techniques. And since people tend to believe their personal experience and emotions most this is where the most skilled influencers strike.

Thursday, November 10, 2016

Art vs. Copyright - Why Piracy Is Bad, but Not Evil

Making money with one's own creations is a human right,
but there are also reasons for people to download pirated content.

Barely anyone would be happy to find his work published by someone else without having been asked for permission. There is much work behind every piece of art, so it absolutely makes sense that only the respective copyright holder has the right to decide what happens to an artwork.

However, art lives by sharing and exchange and this leads to many conflicts, especially when it comes to illegal distribution on the internet. Here you have the copyright holders who claim to have been robbed, pirates who make money with content created by other people without paying for the license and those who download or stream pirated content for various reasons.

Let's take a closer look at this problem.

Illegal Downloads and Streaming as Theft


A few years ago I've read an interview with a musician who said something like: "The song you download illegally is the bread I can't buy for my children tomorrow." Well, please allow me to state that this is just nonsense. The musician I'm talking about was a member of a band with worldwide fame. If a 13-year-old downloads one of his songs illegally because he gets only little allowance the musician's children won't die from hunger. I'm 100% sure about that.

Thursday, August 18, 2016

Filler Is Killer: Why Spice Lies in Brevity, Mostly

Even though filler content sometimes has a good reason to exist,
too much of it usually kills the recipient's interest in an artwork.

There is this extremely successful anime called Naruto and Naruto Shippuden. The original manga series started in 1999 and ended in 2014. The anime adaptation premiered in 2002 and still isn't finished.

Because the anime would catch up with the manga at some point they started to release filler episodes. Some function as prequels, some are nice spin-offs ... The main plot didn't progress, but since it takes time for the manga to continue, the existence of filler episodes was fairly reasonable. However, when the manga was officially finished in 2014 ... Well, if you say that the final battle truly started with the reunion of the original Team 7, then the anime version of this final battle started in 2014 and continues to this day. With weekly episode releases.

According to AnimeFillerList.com Naruto Shippuden has a filler percentage of 45%. In other words: Almost half of the episodes do not contribute to the main plot! Considering this, it isn't hard to understand all the fans freaking out all over the internet.

Action No One Cares About


Fillers aren't a problem existing only in TV shows. Movies, too, suffer from this phenomenon. Personally I like the first Matrix movie, but as for Matrix Reloaded, I still remember that one endless fight between Neo and Smith. I still remember the shocking realization that despite my love for fighting scenes and special effects I got so bored that I left for the kitchen to make myself a sandwich. When I came back and glanced at the screen I simply had to ask: "Are they still fighting or again?" "Still," my mother answered and I was glad I hadn't missed anything.

Thursday, August 4, 2016

Violence in Games and Other Media: Artistic Irresponsibility and the Forbidden Fruit Effect

People tend to show interest in things that are considered "bad".

Do violent games and TV shows spoil our youth? Every time this question pops up it triggers heated discussions. So it was only a matter of time until I felt I had to say something on this topic as well. And so ... Here are my two cents:

I'd like to start the discussion with a few things I believe we all can agree on:
· There are many people regularly enjoying violent media, but only a small percentage among them shows violent behaviour. 
· Countless studies prove that there actually is a link between media violence and violence in society. Whether gamers and fans of other violent media like it or not. However, it can't be said for sure whether violent media causes violence or whether it merely affects a pre-existing potential for violence. 
· Apart from violent media there are countless other factors that can lead to violent behaviour, such as domestic violence or child neglect, poverty, violent neighbourhood and so on. People can be taught to be aggressive and to accept such behaviour as normal. 
· There are people who are more aggressive and people who are more pacifistic just by nature. 
· Researching the effects of media violence is a difficult task, because these effects can't be seen immediately.

Thursday, June 9, 2016

Trash - When an Artwork Is So Bad That It's Good

"Good" trash wouldn't let go of you and it will haunt you in your dreams and everyday life.

The internet ... A place where you can find everything from the greatest crap to the most wonderful masterpiece ... A place where I found stuff that both amazed and traumatized me, that made me a better artist and that turned me into a little devil at the same time. I've been "living" online for 12 years now and I slowly but surely ended up developing a strange liking for trash.

Don't get me wrong, though. There's a big difference between creative products (I struggle to call them artworks) that are just bad and masterpieces that are so bad that they're actually good. While pieces that are "just bad" are simply plain boring trash has something fascinating about it. "Good" trash wouldn't let go of you until you finish reading or watching it, and afterwards it will haunt you in your dreams and everyday life.

Thursday, May 12, 2016

Chemistry of Romance - 4 Rules for a Good Love Story

Which rule is most important to you?

Love is one of the most common subjects in all genres of narrative art. And as it is with common subjects, there are good love stories and bad ones. Furthermore, I believe that the romance genre is especially vulnerable to overdoing: If there's too much violence in an adventure story you can just roll your eyes and go on; yet if a love story is too cheesy it's really hard not to throw up.

So what can we do to spare our audience the need for vomit bags? Here are some thoughts on this question.

Clichés: Good or Bad? 


My personal love story trauma is the movie Waterloo Bridge from 1940. And I can take much, actually. I generally enjoy romance anime, I love the movie Désirée (1954) as well as the original novel by Annamarie Selinko and I love shipping fictional characters. I generally like love stories. However, watching Waterloo Bridge was a torture. I hated the story, I hated the characters, and most of all I hated their relationship. I know the movie was made at a time when people had other ideals concerning love, but I still couldn't help but think that Roy is an a****** and Myra a stupid cow without a noteworthy personality. From the very beginning of the movie I wanted them to die, and when Myra threw herself under a bus I was genuinely happy her miserable and annoying existence finally ended.

Thursday, April 14, 2016

Case Study: "Game of Thrones" and Its Overuse of Character Death

Game of Thrones and Its Overuse of Character Death

Many are looking forward to April 24th when the start of the sixth Game of Thrones season is scheduled. I too can't wait to see how the story continues, and yet ... Well, the great success of the series proves that it does many things right. But as any successful project it does a few things wrong. And one of these "mistakes" kind of sours my watching experience.

What I'm talking about is character death.

I'm generally a fan of major characters suffering a dramatic death, but I really dislike it in Game of Thrones: Just for the same reason as why stories in which it's pretty clear that nobody will die often are boring. When you know that there isn't real danger for your beloved heroes an adventure loses potential for suspense.

With Game of Thrones it's the exact opposite: The past seasons have made it clear that everybody - or almost everybody - will die sooner or later. Character death is simply what I expect to happen and when another bunch of characters gets their throat slit my reaction isn't shock or surprise but a rather bored: "Oh, again? Who's next?"

Thursday, March 31, 2016

Experience vs. Showing and Telling, or The Magic of Interactive Narration

Playing The Elder Scrolls V: Skyrim with my stealthy mage and my warrior character
are two completely different experiences and stories.

When I published my essay Art vs. Entertainment - Are Let's Plays an Art Form? back in November 2015 it quickly became one of my most-clicked essays on this blog and some people on Twitter added me to lists with names like "awesome gamers". My conclusion is that discussing games as an art form is something many people are interested in, so I decided it's about time to dedicate another blog post to this genre.

What personally I am most interested in games is the aspect of interactive storytelling or interactive narration. Yet by now the world of gaming is so diverse that it's really hard to talk about games in general, and I think this is what this post will be about.

So let's discuss what's so special about the narrative in games. The most important thing about it is undoubtedly the fact that games don't have mere recipients. You can argue, of course, that when reading a novel or watching a movie the recipient needs to be active as well, that it isn't just dull swallowing of content, but unlike with novels or movies in the world of gaming it's you who makes choices and the artwork - the game - responds to your actions. In this way playing a game is more personal than reading a novel or watching a movie. Every playthrough creates a slightly different story, depending on your individual decisions. Games are generally more about experience rather than telling or showing.

Thursday, February 18, 2016

Art and Responsibility - How Immoral Is Art Allowed to Be?

Moral education is one of the reasons - if not the main reason - why art even exists.

Morality and responsibility ... Let's be honest, art is known for both entertaining its audience with violence as well as for moral education. While there's a long tradition of showing war and battles in heroic light there is also another tradition with artists like the painter Vasily Vereshchagin who aimed to show the horrors of war in order to promote peace.

At the same time there's also law. For example, here in Germany those who describe violence as beautiful, romantic or otherwise positive and/or harmless can be sentenced to financial penalty or even go to prison for a year. Most countries in the world have similar laws. Being a moderator of Fanfiktion.de (FF.de), a German mass archive for fanfiction, prose and poetry, it's my task to lock stories that violate the German law and the rules of the website, for example by plagiarizing, downplaying rape or uploading pornographic texts. What's interesting about this is that many immature "writers" who obviously don't care about the rules or even the laws of the country they live in consider it an insolent restriction of their freedom. They say we're just power-mad and enjoy suppressing them, and our admin was even labelled as a dictator. And no, it isn't a joke.